![]() Let's just say I won the very first PUBG match I played with the Arctis 5 on my head. The ability to hear the footsteps of your enemies and pinpoint their exact location is what effectively decides if you'll win or lose. Recently I've been playing a lot of PlayerUnknown's Battlegrounds, a third-person/first-person "battle royale", essentially a Hunger Games kind of a shooter where a death means game over - there's no respawning. ![]() As far as spatial positioning goes, the Arctis 5 is up there with the best of them. ![]() Every single sound, be it a gunshot, someone reloading their gun, shouts of your enemies or something else, is perfectly crisp and clear - and easy to locate in the virtual 3D world surrounding you. When playing games, that translates into precision. What that means is you'll get a very balanced, well-rounded sound signature, one that has something to offer in the entire frequency range. Instead, they went down the same road as a manufacturer of proper hi-fi headphones. Unlike many of its competitors, SteelSeries successfully fought off the urge to make a headset with an annoyingly bloated bass and nothing else happening in the rest of the sound spectrum. They call them the S1 Speaker Drivers and point out that they're the same ones as in their most expensive headset (that would be the $340 Siberia 840, I suppose). First thing that needs to be said is that the tuning of the 40-milimeter audio drivers built into the Arctis 5 is neutral.
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